Book Details:
By: Guy W. Lecky-Thompson
Publisher:Course Technology
ISBN-13: 978-1-59863-481-5
ISBN-10: 1-59863-481-X
eISBN-10: 1-59863-684-7
Pages:449
About the Book
Welcome to Just Enough Web Programming, part of the Just Enough series of books, where the author’s aim is to equip the readers with accurate information that is immediately useful, rather than trying to make them an expert overnight.
In particular, Just Enough Web Programming will provide:
- An understanding of Web publishing
- A build-up of useful information over time
- Reference chapters for later use, whenever you get stuck in the real world
- Examples using real-world services that would otherwise be difficult to leverage
You should be able to get started very quickly, by taking the basic outline principles and shading in the detail as they progress. A newcomer to the World Wide Web and online publishing can start at the very beginning, and work right through to the end, whereas those who already have some experience can pick up
additional tips and tricks at the appropriate point.
Description
Just Enough Web Programming with XHTML, PHP, and MySQL provides a layperson’s guide to web programming for the casual web designer, student, or serious professional. The book explains how to build powerful interactive sites, whether you’re designing a bulletin board, game, or web store. As part of the Just Enough series, the book provides “just enough” information to get you started quickly, without overloading you with unnecessary details. After a brief introduction, the book concisely explains the XML, XHTML, and CSS concepts you need to understand to start creating web sites. From there, you’ll start programming and learning the basics of client side and server side scripting and web databases. Then it’s time to put it all together using Content Management Systems. The book includes several chapters on emerging Web 2.0 and how you can put it to use to create your own interactive sites quickly. Part of the beauty of Just Enough Web Programming with XHTML, PHP, and MySQL is its breadth of coverage. By cutting out what you don’t need, the book helps you learn a lot about web programming, and helps you put all of the information together to make a site quickly. So what are you waiting for? Let’s get started!
Benefits
Provides just enough information to enable you to build a simple interactive web site using off-the-shelf Open Source tools.
No prior programming experience is required
Explains integration between client and sever side scripting, which is vital in helping you create better Web 2.0-enabled sites.
Teaches you how to customize third party projects for your own use, including off-the-shelf OpenSource solutions (blogs, CMS, etc.) as well as those commissioned specifically for a given site.
Table of Contents
Introduction
Chapter 1: Getting Started
Chapter 2: Internet Recap
Chapter 3: HTML, XML, and XHTML
Chapter 4: CSS and Styles
Chapter 5: Client Side Scripting
Chapter 6: Server Side Scripting
Chapter 7: Web Databases
Chapter 8: Content Management Systems
Chapter 9: Web 2.0 Features
Chapter 10: Setting Up with Open Source
Chapter 11: Web References
About the Author
Guy W. Lecky-Thompson holds a BSc. in Computer Studies from the University of Derby, UK, and has written articles and books on a variety of subjects, from software engineering to video game design and programming.
A technical all-rounder, he brings all aspects of his professional life and personal views to his writing, injecting personality into technical subjects. In his books, this often translates into giving the readers the vital information, while cutting away anything that isn’t immediately relevant or useful.
When not writing books, Guy enjoys family time, video gaming, writing opinion
pieces, and creative programming.
Guy W. Lecky-Thompson is an experienced author in the field of video game design and software development, whose articles have been published in various places, including Gamasutra and the seminal Game Programming Gems. He is also the author of Infinite Game Universe: Mathematical Techniques;Infinite Game Universe, Volume 2: Level Design Terrain, and Sound; and Video Game Design Revealed.
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